![]() ![]() All I've had to fight lately is that old man. The soldiers we saw struggling have been shot dead. Jowy concludes that this way leads to an ambush, and to head back. Jowy: Don't you think it's strange, Azure? The only way out is through these woods. Nanami will be all alone.Īs we can see, all these kids are being slaughtered. Rowd: It looks like we're surrounded!! Take the mountain path to the east and save yourselves! Hurry!! Suikoden 2 Tunes Enemy Attack (never, ever, ever, ever listen to this) The next morning the whole camp is attacked by surprise, and we're introduced to most definitely the worst track on the Suikoden II soundtrack, and one of the worst tracks I've heard in an RPG. There's honestly little to do or see until you go to sleep, however. I would say this was the best-looking 2D game on the PS1 if Legend of Mana never came out the next year. The sprites are all animated well and the backgrounds are very detailed, continuing the pastel, photograph-like dynamic. Suikoden II is an incredibly sharp-looking game. Should they be fighting? Do they deserve to wear those soldier uniforms?Īnother thing that they've worked on substantially is the game's graphics. None of them are battle-hardened, none of them have spilled blood. These soldiers know nothing about what's to come of them tomorrow, and for the most part seem either relaxed, or incredibly excited. One thing that Suikoden II does well is its exploration of child soldiers and their usability in war. He's a douche.Īpparently this dude plans to fuck Azure's sister, as soon as he gets back to Kyaro. Soldiers randomly fight in their tents, because they're kids who suddenly feel pride in their army for foolish, naïve reasons. ![]() We now have the ability to dash anytime we want, a much needed improvement over I, and because of that the Holy Rune is never to be seen again. Once again we see that translators don't know that it's ∻andanna, two n's. So it's up to you if you want to have defense, or item usage. However, items and accessories now share the same menu: We now have a separate party inventory that allows us to store a shitton of items that we can then switch out with our characters, who each have three item slots each. The item management has been overhauled as well. It's a great implementation into the series and one of the few great things II does coming off from I. As a mage, your Runes all share the same magic charges you have available to you, so if you cast a level 1 Fire spell but have a Lightning Rune as well, you've also lost one charge from that Lightning Rune. Being able to equip multiple Runes has its positives and negatives. This becomes a staple for the series, and whether or not a character gets more than one, or all three, is different on a character-by-character basis, with mages generally getting two and the best of those mages getting all three (otherwise known as the uncommon forehead Rune slot). You'll also notice that there are three Rune slots. Magic and Magic Defense have been separated, meaning that a character with low Magic might still have good Magic Defense instead of being totally assreamed by magical attacks. For example, ∽EF is now PROT, short for Protection, and SKL has become TECH, short for Technique. I wanna check out some of the area first.Īs you can see, a few things have been changed from Suikoden 1. should we go to sleep soon? Or do you want to get some fresh air? Looks like a nice night. Jowy: Hey Azure, Nanami is probably waiting for you to come back, huh? You're her only family since Master Genkaku died. I think the hi-res texture filter I had on was starting to bug me. We're not the son of a great general, we're just a lowly soldier in an army. It's a very different start from the first game. The game only recognizes a save made at the final Journeyman's Crystal in Suikoden 1. The game prompts us to load data from the previous game. The not-that-great sequel to an incredibly well-balanced game. This series is definitely one with great introductions (wait 'till we get to Suikoden III, a game where the intro cinematic is the best part of the game). Suikoden I had a great intro as well, but it definitely showed the 1995-ness of the game more than anything else did, and it too also had great music. Suikoden II starts off with a really cool intro, mostly because of the music. Part 2: Surprise! It's Ridiculously Annoying Music Suikoden 2 Tunes Opening Theme ![]()
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